It was somewhat of an accident that I didn't play a lot of Q Team at first. Heck it took me a minute to figure out that ZTD is set up that you actively leave and come back to segments in the middle quite frequently. That mid segment jumping was highly encouraged, cause I got to the whole chainsaw fiasco with C Team and was like what the heck do I do there aren't any other C Team segments?
Yes you're 100% correct. That was the major downfall of Q Team they were an afterthought. Like the devs realized they only had six characters worth of story but needed 9 for the Nonary Game and just went here have 3 flat characters to fill space. In which case I would have preferred seeing familiar faces over not, at least then we could have gotten some closure on some of the characters that were still actively working on/tracking Free the Soul and Crash Keys. Especially given they promised answers about Snake and Aoi's status when ZTD was announced.
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Yes you're 100% correct. That was the major downfall of Q Team they were an afterthought. Like the devs realized they only had six characters worth of story but needed 9 for the Nonary Game and just went here have 3 flat characters to fill space. In which case I would have preferred seeing familiar faces over not, at least then we could have gotten some closure on some of the characters that were still actively working on/tracking Free the Soul and Crash Keys. Especially given they promised answers about Snake and Aoi's status when ZTD was announced.